Goat Simulator Wiki
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<div id="mf-home"><metadesc>The #1 official source of information on the Goat Simulator from Coffee Stain Studios! Really!</metadesc></div>
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| colspan="2" | <div id="mf-welcome" style="font-size: 200%; color: #3b6898; text-align: center;">Welcome to the Official Goat Simulator Wiki</div><div style="margin: auto; text-align: center;">We are currently maintaining [[Special:Statistics|{{NUMBEROFPAGES}} pages ({{NUMBEROFARTICLES}} articles)]].</div>
 
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{{Header|Goat Simulator Launch Contest}}
 
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[[E3 Map Contest|Read more about the Goat Simulator E3 Map Contest Here!]] </div>
 
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; [[Special Items]]
 
; [[Collectibles|List of Collectibles]]
 
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; [[Batting Cages]]
 
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<div style="font-size: 200%; color: #8e5454;">Disclaimer</div>
 
   
DUN BUY DIS GAME !
 
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<div style="font-size: 200%; color: #8e5454;">[[F.A.Q.]]</div>
 
''from [http://goat-simulator.com http://goat-simulator.com]''
 
 
 
<strong>Q: bro r u srs</strong>
 
 
A: Yes.
 
 
 
<strong>Q: When is the release date?</strong>
 
 
A: It was released on April 1st 2014.
 
 
 
<strong>Q: Will there be multiplayer?</strong>
 
 
A: Sadly we haven't implemented multiplayer, we are using NVIDIA PhysX and Apex for our in-game physics, which gives us amazing and realistic physics, but it would synchronise terribly in multiplayer. If we were to add multiplayer, we would have to rewrite most of the game code from scratch and we'd never finish the game in time, so we decided to prioritize other things (one of them being Steam Workshop support). However, synchronization over the same computer works, that's why we'll be adding local splitscreen multiplayer in Patch 1.1!
 
 
 
 
<strong>Q: Mac/Linux?</strong>
 
 
A: We are currently working on a port of Goat Simulator to Mac and Linux! We don't have a date for when it's going to be done, but y'all are going to be goats!
 
 
 
<strong>Q: Can we monetize off of gameplay videos we make on youtube/twitch?</strong>
 
 
A: Yes, just as long as you give credit to us for the game, you may get as rich as you want through gameplay videos, reviews, previews and the like.
 
 
 
<strong>Q: I have an idea! Add open world and police and animal control and spaceships...</strong>
 
 
A: Goat simulator was made as a small game jam game and that’s how we want to keep it. We will polish the game up (but keep the funny bugs of course!), but we want to keep the core gameplay small and silly. Hopefully the game can make you laugh for an hour or something. We are, however, working on Steam Workshop support so people can edit in their own levels in the game!
 
 
 
<strong>Q: Does a Goat Simulator really need a wiki?</strong>
 
   
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A: Goats are more complex than you think.
 
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<metadesc>The #1 source of information on the Goat Simulator! Really!</metadesc>
 

Revision as of 07:59, 4 March 2020

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Welcome to the Official Goat Simulator Wiki
We are currently maintaining 2,656 pages (738 articles).
Languages: English  •  Deutsch  •  Español  •  Français  •  Polski
About Goat Simulator

Goat Simulator was made by Coffee Stains Studio, heavenly creators of the Sanctum franchise, on the Unreal physics engine. The game is about a female goat named Pilgor. She, along with other goats, are seemingly stupid and rock-brained, but they are secretly smart enough to have their own kingdom in Hell, where the Queen Goat resides, and THEIR OWN CULT BASED OFF OF THE EVIL GOAT QUEEN! Not many humans have taken notice of the goats, but when they do, it's usually just a light, "Aww!".

See the F.A.Q. for frequently asked questions.

The expansion "Goat Simulator: Waste of Space" is now out! Check it out!
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